Permaculture Principles

          -core principles for ecological design

                     -observe - use thoughtful observation, observe site and elements in all seasons

                     -connect - place elements of design to create many useful connections. connection are greater than the number of elements

                     -catch/store energy and materials - identify, collect and hold useful flows. every cycle is an opportunity for yield, every gradient can produce energy (slope, charge,                                  temperature). reinvest resources to capture more - positive feedback loops

                     -each element performs multiple functions - stack elements in space and time, create as many connections as possible for a stable whole (if one element fails, any of the                       multiple connecting elements can pick up the slack)

                     -each function is supported by multiple elements - create synergies, redundancy protects the whole when one or more elements fail

                     -least change for greatest effect - intervene at work w/ 'leverage points'

                     -use small-scale, intensive systems - grow by chunking, develop small systems that work well and repeat w/ variations

                     -optimize edge - intersection of two environments is most diverse place in system, it is where energy/materials accumulate/translate. increase/decrease as appropriate

                     -collaborate with succession - living systems advance from immaturity to maturity, accept trend and align design w/ it. mature ecosystems are more diverse and                                  productive than young ones

                     -use biological and renewable resources - living beings and their products reproduce and build up over time, store energy, assist yield and interact w/ other elements

          -principles based on attitude

                     -turn problems into solutions - problems can inspire creative design, most problems carry the seed of their own solution and inspire simultaneous solutions to other                       issues

                     -get a yield - design for immediate and long-term returns, setup positive feedback loops to build system and repay investment

                     -greatest limit to abundance is creativity - designers' imaginations and skills usually limit productivity and diversity before any physical limits do

                     -mistakes are tools for learning - evaluate trials, mistakes indicate attempt at doing something better, little penalty from mistakes if learned from


Differences Between Immature and Mature Ecosystems

                     attribute                                                                                                             immature                                                                                                             mature

total biomass productivity                                                                                                        low                                                                                                                      high

amount of organic matter                                                                                                        low                                                                                                                      high

source of mineral nutrients                                                                                     non-living (rocks, rainfall)                                                                      biological (plants, animals,humus)

mineral cycles                                                                                                              open (many imports)                                                                                         closed (recycling)

loss of nutrients                                                                                                                         high                                                                                                                      low

role of decomposers, detritus                                                                                          unimportant                                                                                                          important

microclimates                                                                                                                      few, harsh                                                                                          many, mild, shaped by plants

dominant plants                                                                                                                    annuals                                                                                                              perennials

% biomass from year to year                                                                                                  low                                                                                                                       high

# different species                                                                                                                     low                                                                                                                       high

diversity of patterns                                                                                                             usually low                                                                                                               high

food chains                                                                                                                    short, simple, linear                                                                                            complex, web-like

specialization into niches                                                                                                     few, wide                                                                                                        many, narrow

symbiotic relationships                                                                                                             few                                                                                                                      many

average size of organisms                                                                                                     small                                                                                                                    large

life cycles                                                                                                                             short, simple                                                                                                     long, complex

breeding strategies                                                                                           many seeds/young, little support                                                                        few seeds, well supported

stability                                                                                                                                         low                                                                                                                       high

overall complexity/organization                                                                                              low                                                                                                                       high


Features of Natural Landscape in Ecological Garden

                     -deep soil that is rich in nutrients and organic matter

                     -plants that draw fertility from deep in the Earth, air and rainwater

                     -many layers of vegetation to create varied niches for other creatures

                     -an emphasis on perennial plants

                     -mutually helpful relationships among plants, insects, birds, microbes, mammals and all other inhabitants (including people)

                     -increasingly closed cycles; that is, over time the garden should require fewer supplies from the outside, producing most of its own fertilizer, mulch, seeds, new plants                       and so on. except for the harvest, little from the garden is lost by leeching and erosion - it's all recycled


Living on the Edge (Optimizing a Yard's Edges)

                     -house/yard edge: outside walls create varied microclimates. south wall will be the hottest and sunniest - heat-loving and cold tender plants can go here (one of two                       USDA hardiness zones). west wall will be cool in mornings, hot in sunny afternoons and north will be coolest and darkest. house can also be kept cooler/warmer by                       planting on these edges

                     -pavement/soil edge: paved surfaces collect water - thirstier plants can be placed along sidewalks and driveways to catch runoff. pavement also stores heat on sunny                       days, so adjacent soil will be warmer

                     -fence/yard edge: fences and walls act as filters, stopping some flows (people, views) and allowing/creating others (airflow, birds). debris and snow will build up against                       fences, collecting mulch and moisture. fences can also be used as trellises, so running a zigzag fence will increase edge available for trellis and fence-side plantings,                       as well as making a fence more resilient to wind and creating sheltered pockets in concave of fence

                     -plant/soil edge: to increase number of plants in given space, place them in wavy patterns. plants at the edge of a bed often yield more than ones in the center. patterns                       that increase edge also increase production. rows of tall plants can be alternated with shorter ones for the same effect

                     -plant/air edge: edges of garden beds and rows of shrubs and trees can be sculpted into undulating shapes that contain cooler, windier lobes and warm, protected bays

                     -water/soil edge: shape of garden pond effects how many plants fit around edge. round ponds have least amount of edge and ponds w/ lobes and bays/starburst patterns                       can hold enormous numbers of bog plants and other moisture lovers. fingers of land extending into pond will be dried in raised centers. land plants can thrive in these                       centers and boggy species can at the squishy margins. varying pond depths makes room for more types of fish and water plants


Steps in Creating Ecological Garden Design

                     1) observation: what do we have to work with? what are the conditions and constraints of the site and client? what is at the site/what resources are available?

                                           -map site - include buildings, roads and paths; existing trees and other principle plants; slope and major land features; drainage and water courses; soil and                                             conditions (clay or sandy, boggy or dry, and so on); scales and distances

                                           -be immersed in site - what creatures live there? when do various birds and other animals come and go? what do they eat or use on the site? what                                                        interactions take place among the plant, animal and human inhabitants?

                                           -observe without planning

                     2) visioning: brainstorm without judgments or practical considerations. what should the design do? what do we want? what does the site need? how should it feel?

                                           -observation and visioning inform each other.

                                           -designer checklist (move back and forth between observation)

                                                                -history of land library/public records, neighbor's knowledge

                                                                 -homeowners association & government activities

                                                                 -nearby plantings

                                                                 -activities of neighbors

                                                                 -utilities

                                                                 -areas of shade and sun

                                                                 -wind

                                                                 -temperature

                                                                 -rainfall

                                                                 -points of sunrise and sunset

                                                                 -topography, slope and aspect

                                                                 -rock outcrops, boulders and gravel

                                                                 -microclimates

                                                                 -soil

                                                                 -water

                                                                 -views

                                                                 -location of structures on site and nearby (houses, garages, fences, walls) and their effects on surroundings (shade, runoff, windbreak , etc.)

                                                                 -vegetation

                                                                 -animals

                                                                 -traffic and its frequency, heavy/light vehicles, pedestrians, bicycles

                                                                 -access

                     3) planning: what do we need to make our ideas happen? how should the pieces be assembled?

                     4) development: what will the final design look like? how will we make it happen?

                     5) implementation: the final step - how do we install the garden?

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